Market Data & Methodology
The Royal Exchange is a fictional Minecraft financial institution. Trading follows the NYSE calendar; all prices and activity are simulated.
The trading calendar
Monday–Friday, 9:30 AM–4:00 PM America/New_York, with NYSE holidays, scheduled 1:00 PM early closes and automatic daylight saving adjustments. Prices freeze outside the session. The next opening appears above every page.
The opening auction preserves the previous close and may include a bounded gap reflecting issuer volatility, shared market news and the length of the closure. A gap is applied once per session. Completed sessions are archived; downtime creates no invented auctions.
The five-minute clearing
Rule-based merchant houses, guild funds, factors, speculators and market makers submit buy and sell limit orders. During trading hours, a shared auction every five minutes matches those orders to set issuer prices and traded volume.
Issuer fundamentals, supply and demand, liquidity, persistent order flow and market notices influence the participants. Most price changes are small, with quiet and turbulent periods and occasional larger moves. These are simulated orders, rather than player trades.
Royal Exchange Composite
RXC tracks all 38 listed issuers using the exchange’s established issuer weights and base prices. Session movement compares the latest clearing with the previous close.
The recorded ledger
Charts use observations saved by the exchange. No historical prices are invented or backfilled. A range with fewer than two observations has no meaningful performance change.
Longer ranges sample actual recorded observations. Gaps remain gaps in the record; the plotted line connects observations and does not claim trades between them.
Commodity quotes
The Price Book maps 1,332 vanilla Minecraft 1.21.1 instruments to their responsible issuers. A linked quote is the issuer’s price in Crowns; it is not a separate valuation for an individual item.
Your ledger & Minecraft
Your Merchant’s Ledger is a watchlist stored locally in this browser. The public API is read-only. Minecraft may read the exchange feed; gameplay never writes back to the public market.